
A page consisting of art I've made, both old and new.
A Sacred Lot [5.10.2026]

I was wanting to show this for a long while, but never got time to do it until now. Anyways, it's just Reimu and Mima in their outfits from HRtP.
Unlike most of my art, I decided to draw it in the PC-98 cover art style. Funnily enough, this was the first time I did this style in over 2-3 years and managed to get it just right.
Not sure what else to say about it other than Mima's third arm is here (Which is a reference to a graphical quirk in HRtP with her sprite).
Love-Colored Magic [5.18.2026]

I did this 8 days after the first one. This time, I drew Marisa and Reimu.
With Marisa, I tried to make her as accurate as I could to her art in the endings of SoEW because it's more detailed than the in-game portraits.
With Reimu... She's just Reimu. I didn't do anything too unique with her aside from making her mad (She's mad because Marisa crucified her, lol).
Angel Of Death, Sariel [6.16.2026]

This one I had the sketch done for a long while, but never got to finish coloring it until one some of my last few days at school for this year.
Anyways, I tried to make her as accurate as I could to both her ending art and in-game sprite. The only other unique thing I did was give her socks (Wasn't in the original sketch).
This is probably some of the best Sariel art I've ever done, considering it's both accurate and good.
Astral Knight, Konngara [6.21.2026]

Another one I like a lot. Unlike Sariel, it was hard to make accurate to both her ending art and in-game sprite due to the angle in the first.
For parts of her hair, eyes, and head shade, I used Mima in the cover of SoEW as a reference to how it should look.
The end result? Pretty damn accurate looking PC-98 cover art style art. Not much else to say about it aside from all of that.
Cirno, PCB Trial Outfit [6.23.2026]

Earlier the day I made this, I had just gotten a drawing tablet (Small Wacom Intuos, I love it) as a way to start doing digital art on PC.
Later after I got it, I was on discord and someone mentioned Cirno's outfit in the trial version of PCB and I was thinking to myself "Huh... I kinda want to draw her now".
As a result, I (obviously) first made a sketch, scanned it, and then traced it in photoshop... which I forgot I had installed on this PC I'm using as of now since at least 2021-2022.
However, that's something to talk about later.
Anyways, I attempted to color and shade it to look accurate to her sprite and somehow got it right. This is probably still one of my most accuate EoSD style art I've ever done.
Gatekeeper Of Mugenkan, Elly [6.24.2026]

I drew this a day after the Cirno art and mostly did this because someone I know likes Elly (To the point their entire profile is themed after her).
Anyways, the hair shading was absolute hell because it's blonde. Everything else? it was fine, I guess.
For the rest of the body, I used a recreation of her fullbody art I did for reference (Using the lineart from the score results screen in LLS and her boss sprite for the skirt detail).
I'll probably share that recreation later someday, but other than that, I think it's pretty decent in terms of accuracy of ZUN's early art.
Marisa (Portrait for Lost Memories In Flower Dream World) [6.26.2026]


I originally did the sketch for this a little while before the EoSD remake was first announced. However, it would be a while until I colored it.
For coloring this, I decided to use my new drawing tablet for it and changed up how the socks looked to make it both accurate and easier for me to draw.
Again, the hair was absolute hell to shade. Everything else? It was fine to an extent.
Anyways, I guess this is the first portrait I'm showing that I intend to use in my EoSD album "Lost Memories In Flower Dream World".
By the way, I just realized this album has been in the works for over 3 years... God, I still remember when it was meant to only be 12 songs and themed after DiPP...
Marisa, Seihou 1 Design (Portrait for Lost Memories In Flower Dream World) [7.09.2026]

I drew another Marisa. The difference? It's based on her design from Shuusou Gyoku/Seihou 1 and a recreation of the partially lost ZUN art "Lotus Magician" from ZUN's old website.
Anyways, I was expecting the hair to be hell to shade, but for once, it was actually easy to do. Everything else? Also pretty easy.
For once, I added an alt for her wings she has in Seihou 1.
As for what this portrait is going to be used for in my EoSD style album, I'm keeping it secret. I want it to be a "surprise".
Reimu (Bomb Sprite For Shitpost Mystic Sqaure Mod) [7.05.2026]

Yes, you read that right. This is for a shitpost.
What is the shitpost exactly? Well, it's a remaster of an old MS mod I did many, many years ago back when I was still in middle school and featuring shitty jokes from that time.
The jokes? Makai being turned into a fucking Walmart and the enimies being gnomes. However, I wasn't saving the sprites right and the color palettes would always look broken as a result. I think just a few weeks ago, I had finally figured out how to make them display correctly in game.
For some reason, I'm putting more effort into a joke than anything actually serious like my EoSD style album and my planned 2nd album that I have no idea if it'll ever get anywhere.
Yuuka (Bomb Sprite For Shitpost Mystic Sqaure Mod) [7.04.2026]

Made just a day before Reimu. Obviously, it's traced off her one portrait from Kioh Gyoku. I just included it here because it's funny.
Mima (Bomb Sprite For Shitpost Mystic Sqaure Mod) [7.06.2026]

Made this a day after Reimu. For this one and Reimu, I first did sketches on paper to make it easier, then redrew and colroed it in ibis paint and then slapped it onto the original bomb sprites in photoshop.
As for the sprite itself, it's obviously based on her HRtP sprite. I also included the third arm as a joke, however, I accidentally ended up discovering something while looking at her attack sprite in HRtP. I was looking closely at Mima's arm and noticed she was actually holding a knife and not pointing her finger when the infamous third arm appears. The only reason I never noticed was because MIma's lineart is done so weirdly that I never noticed it due to how vague it is.
As for the art I drew, I think I drew it pretty accurately to the PC-98 art style, even in a small resolution.
More to be shown...